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What does AWANA mean? ... Approved Workmen Are Not Ashamed

The word AWANA stands for Approved Workmen Are Not Ashamed and comes from 2 Timothy 2:15. The Apostle Paul wrote to Timothy, Study to show thyself approved unto God, a workman that needeth not to be ashamed, rightly dividing the word of truth.

Cubbies is the Awana Club for preschoolers during the two years prior to kindergarten, usually three- and four-year-olds. Cubbies is unique because it supports and maintains parents as the primary source of spiritual nurturing by directly involving them in the teaching and learning process. Cubbies uses the fundamental Awana elements of games and activities, Bible memorization, handbooks, and awards. Non-competitive games and activities and developmentally appropriate lessons combine basic Bible truths with popular preschool concepts of colors, shapes, numbers, and letters.

Sparks is the Awana Club for kindergartners, first-graders, and second-graders. Each club meeting has three parts. In Game Time, Sparkies enjoy entertaining games played on the Awana Game Circle. During Green Meadow Time, Sparkies gather for their age-appropriate Bible lesson. During Sparkle Time, clubbers recite Bible verses from memory, complete handbook sections, and earn awards. Sparky, the friendly firefly, appears throughout the Bible-based materials to encourage clubbers to complete their handbook achievements.

Pals is the Awana Club for third- and fourth-grade boys. An American Indian theme is used throughout the Bible-based materials. Club meetings consist of three segments. Game Time is when fun, exciting, team-oriented games are played on the Awana Game Circle. Council Time is when clubbers get together for singing and Bible teaching, and are challenged to serve God. Handbook Time is when boys and girls meet in separate, small groups to recite Bible verses from memory, interact with their trained adult leaders, complete their handbook sections, and earn awards.

Chums is the Awana Club for third- and fourth-grade girls. An American Indian theme is used throughout the Bible-based materials. Club meetings consist of three segments. Game Time is when fun, exciting, team-oriented games are played on the Awana Game Circle. Council Time is when clubbers get together for singing and Bible teaching, and are challenged to serve God. Handbook Time is when boys and girls meet in separate, small groups to recite Bible verses from memory, interact with their trained adult leaders, complete their handbook sections, and earn awards.

Pioneers is the Awana Club for fifth- and sixth-grade boys. As they mature and head toward their teenage years, Pioneers use handbooks and other materials especially geared for their older age group. These clubs use a nautical theme throughout the Bible-based materials. The club meeting features fun and competitive games and a message that focuses on the gospel and applying God’s Word to daily life. During Handbook Time, leaders interact with clubbers to help them memorize and understand Scripture verses.

Guards is the club for fifth- and sixth-grade girls. As girls mature and head toward their teenage years, they use handbooks and other materials especially geared for their older age group. Guards uses a nautical theme throughout the Bible-based materials. The club meeting features fun and competitive games and a message that focuses on the gospel and applying God’s Word to daily life. During Handbook Time, leaders interact with clubbers to help them memorize and understand Scripture verses.

7th – 12th Grade attend our Youth Group at the same times and partake in game time as well as our nightly themes.

We have an annual grand prix (pine wood derby type race) where the kids make their own cars, with parent assistance, and race the other clubbers in their clubs. Trophies are awarded for the 3 fastest and the 3 best designs in each cub category and lunch is always provided.

 
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